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DungeonSticks: Starlink - Ruined Stone — modelo 3D

DungeonSticks: Starlink - Ruined Stone

por Evan Carothers (EC3D) en Thingiverse

DungeonSticks - a new modular tabletop design system that is fast and easy, and designed to use with a gridded battle map! This project is being supported by my Kickstarter, The Depths of Savage Atoll This Set: Ruined Stone This set is the first DungeonStick set to use the new starlink geometric...

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Solo uso personal

CC BY-NC-SA 4.0 — Atribución, no comercial, compartir igual

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Sobre este modelo

DungeonSticks - a new modular tabletop design system that is fast and easy, and designed to use with a gridded battle map! This project is being supported by my Kickstarter, The Depths of Savage Atoll This Set: Ruined Stone This set is the first DungeonStick set to use the new starlink geometric peg system, which allows semi-locking at 45 degree geometric angles (though there's some wiggle room to allow for crazy shapes). You can read more about starlink in the templates if you are interested. This set is "ruined stone" and is intended to depict old, disrepaired, or ruined structures/dungesons/etc. For the pics, I painted as an underwater long-forgotten Atleantean city, but with different color schemes this set can work all over the place (desert ruins, mountaintop dungeon, ancient shrine, etc). The set contains: - 2" & 3" wall sections, both regular and damaged. - wall end pieces (including archway and regular) - large (4") and regular (3") archways - all possible couplers

This gives you the freedom to make all kinds of shapes, walls, etc. These print FAST and EASY - a 3" stick prints ~40 mins, and none of the pieces require support. If your printer doesn't have great adhesion, I recommend printing with a small raft, to thelp peg adhesion (though many people print them right on the build plate with no problem). A note - all minis in these pics are part of my current Kickstarter The Depths of Savage Atoll. What the hell is a DungeonStick?

Tile sets have their place, but for organic caverns they are unruly and hard to use. To that end, I developed DungeonSticks - a "2.5d" terrain system built of walls and entrances to build out your caverns (on top of a battle map/mat, table, etc) with the focus on quick/easy setup, portability, player visibility, and easy printing/painting. The connection system is a simple drop-in rotating joint that requires no additional clips or fastening mechanism, and allows the walls to move to fit organic shapes. The goals of this system are: - Faster and easier than complete tile sets to print, paint, and setup - Reusable, flexible, and combinable with very minimal teardown / setup - Easy storage, transportation, and stacking when not in use - Create an 3rd dimension effect without the need for full floors/walls (by leveraging short walls and full-height doors, columns, etc) - Offer nearly-zero visual impairment or sight blocking for players on the table. - Not sacrifice design/aesthetics, but make the pieces beautiful for players to look at and full of detail without overcomplicating painting. - Harken back to an old-school "runehammer-esque" feel when used on the table.

DungeonSticks: Caverns contain a set of base construction items to build themed organic caverns of all types including walls, couplers, and entrances. They are designed to work with 1" grid systems with limited loss of playable floor space in the interior. A typical "stick" prints in about 1 hr and an entrance in about 1.5 hrs. They require no support and minimal infill, and you can fill your print bed up with these overnight and print a full set in as little as a few days. Perfect for adding a 3rd dimension to your last-minute one shot! Printing Notes All pieces are designed to be printed best @ .2mm layer height, but larger layers should work OK and keep peg/locking system in tact. They require little infill (10% or so) but I personally like 20-30% so they have a little weight to them. No supports are needed for any of the pieces. NOTE- you can mirror every piece in your slicer to get more variations

Descripción original del autor, publicada en Thingiverse.

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