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56 heavy orcs / black orcs / orc leaders [HMEDLEA_lot1] — modelo 3D

56 heavy orcs / black orcs / orc leaders [HMEDLEA_lot1]

por Lo Boto en Thingiverse

Collection for all my 10mm stone age orcs : https://www.thingiverse.com/Loboto51-modellingstuff/collections/44329016/things Collection for all my 10mm medieval orcs : https://www.thingiverse.com/Loboto51-modellingstuff/collections/44329014/things 56 armoured orcs with or without capes. They will...

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Collection for all my 10mm stone age orcs : https://www.thingiverse.com/Loboto51-modellingstuff/collections/44329016/things Collection for all my 10mm medieval orcs : https://www.thingiverse.com/Loboto51-modellingstuff/collections/44329014/things 56 armoured orcs with or without capes. They will make good regimental leaders, warlords and bodyguards, but also black orcs. I mixed and matched almost all my heads in this pack, to produce a maximum of variety. THESE ARE NOT TEST-PRINTED YET! But poses and parts are heavily reused and everything is manifold, I don't think you'll have any problems. The usual details for my orc models : Scale is warmaster-like, 10mm to the eye level. The level of details will easily allow an upscale to 15mm and 20mm, maybe up to 28mm (I'm curious of the results, please tell and share a make if you try!). Of note: I kept some collisions between weapons, shields and hairs, when it looked good from afar. It won't show at 10mm, but if you print them at a bigger scale, check before printing. Informations on design and further kitbash: Limbs and weapons are only "joined" and not "booleaned" so you'll be able to mix and match parts easily if you want to. The fixed position part is the chest, drop arms+weapons, heads or legs from other minis and they will fall exactly in the right place. Then you just have to join the parts and export as a new .stl. Source of parts: - "Fantasy Regiments" by Microcosm89 (https://www.thingiverse.com/thing:7086470), shields with moon, plain and small face; - "Grump shields for angry fighers" by thatwhatgrows (https://cults3d.com/en/3d-model/game/grump-shields-for-angry-fighers) , shield with smiling face; - "Warmaster Vampire Counts Skeletons" by tilinger (https://www.thingiverse.com/thing:7137438), shields with skull, plain wood and leather, halberds; - "HeroQuest - Orc Warlord ULAG" by enfenix (https://www.thingiverse.com/thing:3848689), sword, legs and arms; - "Fantasy Arsenal (28mm/Heroic scale)" by dutchmogul (https://www.thingiverse.com/thing:2441531), shields ; - "HeroQuest - Orc with notched sword" by Pekk-O (https://www.thingiverse.com/thing:3771123), sword ; - "Heroquest Classic - Female Orcs Monopose" by enfenix (https://www.thingiverse.com/thing:6853584), morningstar, swords; - "HeroQuest - Beastman Shaman" by enfenix (https://www.thingiverse.com/thing:3960996), axe; - "HeroQuest - Beastlord" by enfenix (https://www.thingiverse.com/thing:3958322), axe; - "Funny Face Shields" by GiantCaveOlm (https://cults3d.com/en/3d-model/game/funny-face-shields), shield.

(if I forgot a source, please tell me in comments, I used a lot of parts) And my own: - "Basic orcish heads" (https://www.thingiverse.com/thing:7371575) - "Orcish heads with ponytail" (https://www.thingiverse.com/thing:7371592) - "Orcish heads with helmets" (https://www.thingiverse.com/thing:7375548) - "Orcish heads with big horned helmets" (https://www.thingiverse.com/thing:7378010) - "Orcish heads with prehistoric/bone helmets" (https://www.thingiverse.com/thing:7375553) - "Orcish heads with overcompensating horned prehistoric/bone helmets" (https://www.thingiverse.com/thing:7378061)

All heads based on Jazzmantis' excellent "Multi-part retro space orcs" (https://www.thingiverse.com/thing:4532582) a ponytail from Tilinger's no less excellent "Warmaster Goblins" (https://www.thingiverse.com/thing:6728506), a skull from Tilinger's "Warmaster Vampire Counts Skeletons" (https://www.thingiverse.com/thing:7137438). PS: If you like what I do, a tip/coffee would be much appreciated :) https://ko-fi.com/loboto51

Descripción original del autor, publicada en Thingiverse.

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