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Emboss paper stamp — modelo 3D

Emboss paper stamp

por Wojciech Kon en Thingiverse

Hi everyone I want to share my project I designed for my daughter. This help you to create nice stamp on paper or post cards. You can replace die and make different stamp. There are a few types of shapes: hear, star, smile etc but if you want create some custom stamp please use Stamp_Template.stl...

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Licencia

Solo uso personal

CC BY-NC-SA 4.0 — Atribución, no comercial, compartir igual

Uso personal dando crédito; sin fines comerciales y las modificaciones con la misma licencia.

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Archivos (21)
Categoría
Figuras y arte
Formatos
STL, F3D
Descargas
11,349
Publicado

Sobre este modelo

Hi everyone I want to share my project I designed for my daughter. This help you to create nice stamp on paper or post cards. You can replace die and make different stamp. There are a few types of shapes: hear, star, smile etc but if you want create some custom stamp please use Stamp_Template.stl. It was designed to print with 0.2mm and this is important to get nice looking effect. Effect depend on paper (can be a photo, postcard or even aluminium foil) thickness and force you use to make the stamp. Try with different papers but best result you get with 0.15 - 0.20 mm. If you want to create onw stamp I recommend to use 0.6mm die depth and 0.2 or 0.4mm chamfer on edges. In Fusion 360 I used 0.2mm 0.6mm chamfer for "tenon" part and 0.4mm 0.6mm for "mortise" part. Printing does not require any support. Only for Bold it is good to use small brim. After printing the bold smooth surface with a sand paper or sharp knife. It is not required to print Stamp_Case_Holder.stl but it helps to keep all parts in one place. Thanks UPDATE 1 PaperStamp_v5_Shared v2.f3d added - Fusion 360 project source. So far without arms and cases UPDATE 2 PaperStamp_v8_BaseShare.f3d added - Fusion 360 project with Stamp_Top and Stamp_Base elements. Objects are fully parameterized so you can simply change stamp size, arm length and width. I do not guarantee that all dimensions are properly constrained :)

Descripción original del autor, publicada en Thingiverse.

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